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BarmaLINI Site Admin

Joined: 02 Mar 2006 Posts: 825
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Posted: Tue Oct 17, 2006 3:38 pm Post subject: 2 : Human Cattle (4 of 5) (Mercenary) |
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Mission Name : Human Cattle (4 of 5)
Agent Level : 2
Enemy : Mercenary
Mission Type : Kill
Link : http://eveinfo.com/missions/362/eve-online-human-cattle-4-of-5/
Briefing :
Shortly after you left the settlement we ordered you to investigate in your last mission, we noticed a group of ships warp to the area. They left in a hurry, probably after they discovered the wreckage of the hostiles you destroyed. I still have a trace on these UFOs, and I would like you to intercept them before they enter deadspace.
It so happens that one of our surveillance teams has been tracking these guys for a few days. They didn't expect them to be a part of the brigands attacking our settlements, but with this new evidence we are quite sure that there is a connection.
Using the data our surveillance team has acquired, the hostiles should arrive at a certain deadspace area in Vaere in a few minutes. Please warp to the acceleration gate leading into it immediately, and wait for their arrival. When they arrive, destroy them, and bring any survivors back to me.
Please post your impressions about this mission. Also you can post (share) your views, hints, tips, tactics and etc.. _________________ [PsiCorp]
http://eveinfo.com |
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bpdlr Senior Astronaut

Joined: 26 Oct 2006 Posts: 13
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Posted: Thu Oct 26, 2006 2:31 pm Post subject: NPC info wrong? |
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| When I did this mission, there were the 3/4 Merc fighters, but the main ship was a Mercenary Interceptor. Maybe this is new with a patch, as Eve Explorer doesn't list this in its Rats database. It webbed me and circled from 7-8km at about 450m/s. Took ages to get down with EM missiles and railguns, had to warp back to base and get Anti-matter ammo for the guns. |
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BarmaLINI Site Admin

Joined: 02 Mar 2006 Posts: 825
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Posted: Fri Oct 27, 2006 10:05 am Post subject: |
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"Mercenary Interseptor" is a real-name of NPC,
but they have type, type you can see from Scanner or Bounty
in NPC-Db we have types, not real-names _________________ [PsiCorp]
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